Tag Archives: editing

Another small update

Well, we haven’t advanced as much as we would have liked during the last past few months, but anyway, here are a few news I’d like to announce:

We have a new member on the team, void, who is helping us in the editing and coding fronts. He has solved a little bug we weren’t able of figuring out before, which caused the game to crash at points that dealt with special text formats, and is currently serving as our main editor. I’ve worked with him during the last few weeks, and I must say that he has done a pretty good job editing the text for the tutorials, and the entire Phase 1.

I just hope we can continue relying on him for the days to come, and that the translation part doesn’t take much more to finish.

Also, considering the time of the year in which we are now, I can only say, in behalf of all the team: Happy Holidays!